Bones that Walk is a quest within Duskwood via the game World of Warcraft.

There’s even fouler undead left to deal with, <name>.

Tranquil Gardens Cemetery, further south of town, is a place you don’t want to be caught in at night. The bones that rise from the ground there are cunning enough to remember how to swing an axe or cast a spell.

I shouldn’t need to explain how dangerous that makes them. Proceed with caution, but remember the people of Darkshire that will suffer if you falter.

Quest Objective:

Commander Althea Ebonlocke of Darkshire wants you to kill 5 Skeletal Warriors and 5 Skeletal Mages.


Bones that Walk Guide


Bones that Walk
Bones that Walk

Travel southwest to an area with a little church-like building. Surrounding the area are both skeletal warriors and mages–the mages of course will try hitting you with magic while the warrior are melee, respectively.

Unlike some other locations, this isn’t such a bad area to loot cloth if you’ve got someone who’s a tailor. You’ll have to move around the area a bit, but their respawn is pretty quick.


Bones that Walk Rewards


Some of these rewards will vary depending on what class you’re playing, as well as the level you’re currently at. Thus, I don’t give the exact rewards.