Point of Departure is a quest within the game We Happy Few.


Point of Departure Guide


Travel to the Train Station

Point of Departure
Point of Departure
Point of Departure

On your way toward the waypoint, you’ll come across a kind of Alice in Wonderland tea party setup. You can grab the Tea Party note from the table.

There are several places you may come across when you make your way to the destination, but we’re going to go ahead and avoid them at this point and touch base on them in another guide. However, do feel free to wander around and loot to your heart’s content.

When you get to the waypoint, there’s a cutscene with a guy who mentions you won’t be getting through this area without a key card and a power cell. He mentions he’ll help you out if you manage to steal back his medals from those that took them from him.

You must now complete Rorke’s Drift Bridge in order to progress with this quest.

Once you’ve gone through the Joy detector, you’ll want to head to the Train Station, which is basically completely blocked off, but there’s a hole cut out in the wire fence you can get through. You’ll have a small cutscene before you can move around, but thankfully you’re positioned in flowers and behind and object so you can’t be seen by the wandering enemies.

And there are quite a bit of enemies.

Here are some tips:

  • Use distractions and the tall grass to your advantage.
  • Remember the enemies in the building can see and hear what goes on outside as well, so they can run out.
  • There’s an enemy up the outer ramp that’s easy to forget about.
  • The guy that pees on the wall was glitching positions for me, so…be cautious with that one.

Reach the underground area

At this point, there should probably be two enemies left? One in each “office” type of room. Take them out and you’ll see an entryway to the next section blocked by planks that can be pulled off.

Hey, look at that, you’ve reached the underground area without even trying.

Escape through the tunnels

Turn around and go inside the Parts Storage.

On the shelf in the back you’ll find a Switch Replacement you’ll be needing soon. Also, scattered on the floor and in the cubby hole above the ladder are a couple letters you can read if you want. (You could see in here better if I’d had you grab the flashlight first, but where’s the fun in that?)

Leave the room and grab the flashlight laying on the ground, not to be confused with the dead guy, who’s also laying on the ground.

In the main switch room, place the switch you picked up in its proper place, then rotate the wheel. By reading the sign on the left, you’ll notice that the order to pull the levers are:

  • A
  • D
  • B
  • C

Go through all the doors until you have to climb out a window.

At this point, choose a good weapon to have on your person, because there’s going to be a gang fight coming up soon and you should be prepared, as they come from a cutscene, leaving you little time to prepare (though you could just go into your menu and grab a good one).

Follow the train tracks to the door at the end.

Get back upstairs

Just keep going forward until you hit a cutscene with Ollie.