Night of the Full Moon, time to save Grandma while gambling our life with cards.

I haven’t played too many deckbuilding games on Steam, aside from Hand of Fate. Which means I only have that one game to base off of when I review this one. I mean, I’ll try not to be too biased–I’m pretty fair in my reviews. If I like them, I like them. If I don’t, I don’t.

Keep in mind card games are not my forte. I’ve tried Hearthstone before and I could never get into it.

Gameplay

The gameplay is pretty self-explanatory. I like at the beginning there are actually different classes you can choose from. Wanting to go with easy mode, of course, I chose the path of the warrior–it’s all about strength.

You don’t run out of cards when you go through them all, because they all become reshuffled to use again once they’ve been played. There are shops and ways to grab more cards or destroy cards you don’t want and also heal yourself, but you’ll need to pay attention.

There was a game-breaker for me.

To use specific cards, you need an action point, which resets at the beginning of your every turn. Well, I purchased a “buff” I guess that actually took away an action point, and since I only had one to begin with, I could no longer use any of my action cards. Meaning I couldn’t play a large portion of my deck. Due to this, the buffs you can get on the lower corner weren’t filling.

I was at a boss stage.

I couldn’t delete the buff or anything. Because of this, I was stuck. I couldn’t progress. In order to continue playing the game, I’d have to start over.

That’s a no-go for me, as well as a lot of other gamers, so be mindful of what you choose.

Are there achievements?

Surprisingly, there are 63 of them.

Is there any DLC available?

The game may be free, but if you’re looking to add onto it, the DLC here is available for purchase.

Graphics

I truly love the looks of the opening scene. It has a fairy tale type of touch, while also reminding you this is more of a card game.

Throughout the rest of the games graphics that I’ve seen, I don’t think it revolves around a fairy tale type of vibe. It’s not bad to look at, and the enemies and cards you come across are interesting enough, but when it comes to Red Riding Hood, there’s not a lot of connection.

Sure, the werewolf imagery is something you’ll see. That is, however, about as far as the artwork goes in pointing toward the Red Riding Hood concept.

Navigation

There’s no real navigation to this game that I could see. There are specific cards that take you to the…next area, so to speak, but all it does is offer a different background (and different cards to choose).

You’ll need to actually defeat a boss in order to continue progress.

Narrative

When you hover over the series of cards before entering a card battle, something is usually said. Especially if it’s an opponent.

Sometimes after defeating them, they’ll talk to you some more. But the dialogue that pops up isn’t always what they’re saying, which is a bit annoying. If I’m reading what they say, I expect to hear the same thing as well.

A minor irritant, but other than that the voices are fairly well done.

Soundtrack

I can’t really say there was anything amazing about the soundtrack, but it wasn’t dull either. I suppose it stood on neutral ground–just the right musical tone to fit into the game.

Alternate Links

Deals

As of making this post, Night of the Full Moon is free. Here are the places you might grab it: