Dave the Diver, can we dive it?

It’s been a while since I bought a relaxing game where I could just kind of fish what I wanted or just chill in general. This game is only slightly stressful due to the fact that the ocean has man-eating sharks in it and it takes forever pour a glass of beer for patrons at our bar.

Still, for someone who has a fear of the open water, this game scratched my itch for an underwater theme.



Who is this game for?

Game length

20-50 hours, depending if you want the main storyline or go full-on completion

Genres


Explanation to Negative Feedback


Aim isn’t always exact

Especially when you’re trying to aim at one of those sharks with the saw-like nose–I swear my harpoon would go through its snout at times instead of hitting it. This goes the same for most narrow fish, honestly, but it’s only really annoying when the creature is actually coming at you as a threat.

The bar is a bit confusing

First off, some staff are best suited for being specifically in the kitchen or as a server. There was one person I hired that I put in the kitchen, and I wondered why they weren’t filling up the wasabi like the perk stated they could. Turns out, even though they had a higher cooking score, they were meant to be a server, because only the server can refill it.

Second, you don’t really know how many items you can place on the menu without having too much and some of the ingredients going to waste. As your sushi bar levels up, you can get more patrons, but the number is kind of up in the air, I think?


Explanation to Positive Feedback


Awesome boss fights

We all know there are dangers that lurk in the depths, and the dangers aren’t always what we think they are, and that’s what make the underwater bosses in this game so interesting. I won’t spoil anything, but don’t expect all bosses to be the big man-eating creatures you’d think they’d be.

Funny Cutscenes

Every time you upgrade a weapon, get one crafted, learn a new dish, make a dish for an important person, and other things, you’ll have the joy of watching a cutscene that will always make you smile. Because my gosh, the lead cook really loves his job and has crafting sushi down to an art. Not to mention the weapons guy really loves his figurines.

Not just a fishing game

Even though the main concept of Dave the Diver is to catch fish to cook at the sushi bar, it’s not the only thing you’ll need to do–I mean, there’s a whole underwater city of mer-people to get to know, for crying out loud! But also, there’s a fish farm that eggs can go into and you can breed the fish you want for selling or eating. And then there’s the actual farm where you can grow your own ingredients as well.

Of course, we also can’t forget that you’ll be working the bar when you’re not doing the other stuff.


Links Worth Checking Out


  • Nothing here

Dave the Diver Review


Dave the Diver
Dave the Diver
Dave the Diver

Prologue

Dave the Diver starts out with a scene of the ocean’s surf caressing the beach as a small hermit crab wanders the sands. Next up is Dave, who we play as, who’s lounging in a chair, obviously on vacation if the vibes coming from the Hawaiian, stress-free-and-unwind music wasn’t clear enough. Unfortunately, just like what sort of happened to Geralt in The Witcher 3, the hermit crab we saw gives Dave a rude hello.

We get a call from someone who mentions something about sushi and we’re all-in, baby.

Next thing you know, we’re on a plane flying overseas, sipping on some root beer while we move by the credits that are showing up out of the window.

I really like how people put the credits in in a unique way in a video game, because not everybody will sit through the end credits after beating a game, so if you can give credit where it’s due near the start, it makes us pay a bit more attention to them. Also, if you’re not drawn in already by the excellent pixel graphic animations and scenery, I’d like to state that the art and the animations only excel from here.

I mean seriously, the artists and animators involved really showcased their talent in this game.

After the intro credits, we’re on a boat in a diving suit talking to someone named Cobra who wanted us to get here quick despite being on vacation.

Personally, I would’ve stayed on vacation, but apparently it takes a backseat to sushi.

Instead of finding out where the sushi is, we notice a Giant Blue Hole in the sea–one that has an environmental change every time you enter it, making Dave the Diver a roguelite. While we don’t see it yet, it’s worth noting that the underwater area doesn’t have dramatic changes to it every time you enter. You kind of get used to the different layouts it does offer after several days of diving.

The main thing you’ll notice are that the fish types will change from time to time with the different dives you do, as well as the locations of the materials you’ll be able to gather. So when it comes to collecting specific fish, it might take a bit of tries for a different biome of fish to appear for you. This is especially so with the goldie fish, because I couldn’t find those for the life of me for a while. It was always cardinal fish in their stead. Once the underwater biome changed to different fish types, I was able to find the fish I couldn’t get before.

As far as the Prologue goes, we learn about both the diving aspect of the game, as well as the business side of it.

The diving portion of the game is pretty basic, and mostly stays that way for the remainder of the game, with some upgrades to look forward to in the future.

You can only stay underwater so long, because you’ll run out of oxygen eventually. When you’re speed boosting, the air in your tank will deplete at a faster rate. Your air will also deplete faster if you go too many meters down without upgrading the appropriate equipment.

The Dive Knife is really difficult to hit a fish with, but it’s pretty good at attacking jellyfish. The only problem is if you use the knife on a fish, it dies, making it a 1-star when you collect it. The Harpoon might get some taking practice, but when you capture a fish, it should still be alive, but wounded, making it a 2-star. However, if you use the harpoon and it hits a surface, it will bounce off and you won’t get the fish. A little annoying, to be honest, and I felt a little gipped more than once in the starting section of the game because of this.

You’ll also learn that some fish require more hits with the harpoon, and then there’s a mini-game meter where you have to push a specific button repeatedly in order to obtain the fish. If you don’t want to rapidly push a button like me, because spamming a controller button is just loud and obnoxious, there is an option in the Settings that allows you to simply hold down the button. Doing it this way may result in multiple tries to get the fish, but at least it’s quieter.

And you can still spam the button if you want.

It’s also noted that there are some fish that are aggressive toward you if you get too close, which makes sense. Not only that, but at this point in time, some things you just aren’t able to capture, such as the eels, urchins, and seahorses swimming around.

There’s a weight limit as to what you can take out of the water with you, and the number of kg given isn’t a hard number, but the amount you can handle before you start feeling overburdened. When you go over the weight limit of what you can carry, you get slower. And when you’re at the maximum weight of what you can carry, you can no longer use your speed boost to move faster.

Meaning you better not be too deep with too low of oxygen or you’re not going to make it.

And dying of oxygen deprivation means you can only come to with one item from your inventory, so make it count.

After all that’s said and done, every time you resurface from a dive, you’re met with a Dive Log that records a variety of things for you regarding your dive. Something interesting to look at but I don’t feel that it’s entirely important.

Once out of the water in the tutorial phase, Cobra mentions a sushi chef and a restaurant business that he wants us to be a part of by collecting ingredients in the Giant Blue Hole.

You get a choice here of either declining or accepting the burden of finding fish for a sushi restaurant and while I of course wanted to accept such a task, I was curious enough to hit the decline option just to see what would happen. It turns out that even if you decline the offer, Cobra reminds you of an underwater drone you broke and the amount it cost, meaning, you still have to do the job.

I was kind of disappointed there wasn’t an alternative ending or achievement for daring to decline, but whatever.

At the restaurant, we meet Bancho who’s like, a goddamn chef guru that demands respect for the ways of sushi.

When it comes to capturing fish in the beginning for the restaurant, what you capture doesn’t really matter. Some fish will sell for more than others, but it’s good to get a decent amount of different fish as well, as you’ll be able to enhance them with specific amounts of the same fish, causing them to have higher stats at the restaurant.

First off, the Ingredients tab. This is where you can see what ingredients you have and sell them. Personally, I’d only sell items that are too cheap to bother with anymore, which will happen as you progress further in the game. Selling ingredients here instead of using them in a dish just isn’t really worth it in the beginning, since you can enhance the fish to sell for a higher price in the menu. This section will also show you if you’ve learned all the recipes for everything you’ve caught.

Next up is the Menu.

This one take a bit of judgment from you. First, you’ll want to add to the menu, which will bring up the recipes and how many of those recipes you can make for your customers. Every recipe will have a level to it, as well as the sell price, customer satisfaction, and how many people it will feed. When you add ingredients, you want to choose the amount you’re going to sell to your customers.

Keep in mind, you won’t have a whole lot of customers at the start, so don’t over-add to the menu, otherwise everything you don’t use is tossed out.

The game doesn’t outright tell you this, though it does mention it in a brief line, but in order to save yourself on ingredients, you’ll want to add 1 ingredient to the recipe for the menu, instead of the max. Once added, choose manage.

This is where you can add ingredients, though you can’t take them back once they’re added. You can swap, obviously if you chose the wrong thing just choose another recipe to add in its place. Auto supply is what you want to use. When an item runs out, another one is placed on the menu, until you have no more of that recipe. This ensures that you don’t overload the menu and lose some good recipes from the fish you caught. You can also choose to enhance your recipe if you’ve got enough fish to do so.

You’ll get some…interesting and rather intense scenes from Bancho if you decide to do this once every serving.

Now that’s only what you do with the getting the menu ready for opening. The real task is actually helping out with the customers.

You’re first shown how to pour a customer some Green Tea. It’s a pour the liquid until it’s at the right level type of thing. You don’t want to pour too little and you don’t want to pour too much. Get it perfect and you’ll get more from the customer. Later on in the game you have the ability to hire someone that’ll help pour the drinks so you don’t have to.

In addition to pouring customers Green Tea, you’ll also need to pick up food from Bancho and take it to the customer who wants it, but you need to pay attention to the order of who requests what first, because if you make a customer wait too long, they’ll leave. Not only that, but you’ll also be cleaning off the tables and making sure the wasabi doesn’t run out on the right side.

It’s a lot of shit for a pudgy man with no cardio to run around doing. In water you’re basically weightless. On land, in a restaurant? Not so much.

It’s a task to do everything, but once you get the hang of it, it isn’t too bad. Just know that you won’t have to do everything for every customer, because that…that’ll come later.

At closing time, you’ll get a score that’ll show your rating, sales, balance, and most bought recipe. Really cool, because you’ll get to see how your sales do over the course of the game.

The next day we get a call from someone we don’t know named Ellie. Ellie wants to study the ecology of the Blue Hole, and so she’ll open up a specific app in the future on your phone for side things you can do, so you’re not entirely focused on the main objective. After she speaks with you, more items will show up in your dives that you can obtain either for quests, equipment, or recipes.

You’re also able to access your phone for a variety of apps, but the main ones you’ll be looking at in the Prologue are the To-Do, which will list your missions, Weapon Shop, which will show what weapons you’re able to craft and their stats, and iDiver, for upgrading our equipment. You can also check out the Mail, where one of them is a possible virus, but having pressed it multiple times, the only thing it does is distort your screen for a brief moment.

The next person we meet in Dave the Diver is Duff, who is an amazing weapon researcher who loves his anime girls and has some hilarious and amazing scenes when it comes to making your weapons. He’ll also open up the ability to find weapon chests in your dives. Open these for new weapons as well as blueprints in order to craft said weapon yourself.

After him, you meet Dr. Bacon who isn’t as close to as awesome as Bancho and Duff, but he studies the Sea People civilization and will also give you missions that progress the game in order to, well, possibly meet some Sea People in the future. The one good thing that he does is upgrade our Diving Suit for free, and opens us up for future upgrades on our equipment.

Chapter 1 and beyond

Moving out of the prologue stage of the game, I spent a whole lot of time just catching specific fish in the first chapter, just to upgrade their level for the menu, and I was kind of curious how it would affect the game if I didn’t continue with the main mission. Would everything just stop until I moved forward in the actual mission, and the answer is that while the areas you could get into later aren’t accessible due to you not progressing, there are still events that happen on specific days.

Luckily, these events don’t involve you needing to be further in the game to be able to do them, however, by limiting myself to catching fish for the menu in a specific area and not expanding everything like with a typical playthrough, you do miss out on possible dishes that you could’ve made to get even more money in the restaurant.

For example, if the jellyfish event came around and there were three different jellyfish dishes I could do, I might only have the ingredients for one of those dishes due to me not getting further in the game where the other ingredients would be available.

Another thing I learned from trying to get level 10 on the different fish is that if there’s a dish that you don’t know for a fish, and the one you’re currently upgrading isn’t going to give you a lot of money, it’s best to wait until you figure out those other dishes, because they’ll probably be more valuable than the dish you can sell for 10 gold max.

Because, y’know, you just spent all those fish on a wimpy dish you’ll never sell when they could’ve been used on a pricier dish.

After your first dive of chapter one, Cobra will mention the restaurant repairs have been completed. Now when you go to the restaurant you have the option of changing up the interior if you want throughout the game. Certain things will cost money, of course, and as you progress you will get more things for the interior.

I would’ve liked if the higher upgrades you give to the interior, the more people would be interested in coming in to eat, but I think it’s purely aesthetic, which still applies an appealing satisfaction to the one playing the game.

After you learn about doing renovations, you’ll also gain access to a social media app called Cooksta. It offers the chance to get known via images taken by both the staff as well as customers, bringing in more people. Not only that, but provided you have high enough ratings and meet the qualifications, you’re able to raise your rating, unlocking different things for the restaurant.

When you get back into the water, you’ll meet up with a dolphin in distress. After following it, you’ll find a pink dolphin stuck in a net that you’ll need to cut open to free it. Why pink? I have no idea other than the fact it makes it a target for poachers and it makes it pretty noticeable to you as well. You’ll see these dolphins in the future as well, seeing as there’s probably only one pink dolphin in the Blue Hole and it would make someone rich by capturing it.

By saving them you’ll receive gifts that you can use on your underwater dives.

Back at the restaurant, some uptight looking lady named Miss Yoshie will walk in and take a seat. She’ll speak with Bancho and bring up something regarding the past that we’re not quite privy to yet. They get into a bit of an argument over Whole-Roasted Shark Head and now Bancho has to prove how good it is by making it for her. Which means, you guessed it…

It’s shark season.

Bancho will mention where the shark resides, it’s just a matter of you obtaining it by any means necessary. Which basically means you’re going to want to use a powerful gun. I’d recommend other ways, but I don’t think you’re able to bring in a live shark at this point, due to not having the proper equipment. Therefore you’re going to have to kill it before it kills you.

I will say as far as sharks go, this one is the easiest to hit and dodge.

Though the first time I went up against it, I was at around 2o oxygen and didn’t manage to get hit by it, but I was also at 11 oxygen by the time I got the first section of meat from it, meaning I chickened out before getting the entire meat from it.

I’d like to think I got super lucky, and this wouldn’t be the first time a shark almost fucked me over.

Whether you nab some shark meat or not, after you exit your dive you’ll meet another character who might remind you of someone who wanted to be the best there ever was, but obviously hit some hard times and all that’s left of him are his trading cards and iconic hat. His name is Sato and he’ll help you with installing the MarineCa app on your phone. With this app you’re able to see what fish you’ve caught at what ranking–one star, two star, or three star–making it easier to figure out which fish you need a better card for.

I think this is purely based on those who enjoy trading cards and getting the best out of all of them. I don’t know if they really serve a higher purpose than collecting.

This is also the part where I halted the main missions and decided I wanted all the pretty higher-rating cards.

If you’re wondering how I went about getting the 3-star fish, I either used the hush dart, which was my main weapon when it came to collecting fish, or I’d either find the tranquillizer tip for my harpoon, which has a possibility of putting a fish to sleep only if you’re able to not pull them in on the first hit, as well as the hammer which I called the bonker, because if you bonk a fish with it, it has a chance of putting it to sleep.

Really good for jellyfish.

Once you’re able to make the Whole-Roasted Shark Head, place it on the menu and serve Yoshie for a decision on whether she likes it or not.

Spoilers: She likes it.

After she tries it, she’ll open up the recruitment section for the restaurant, so you can hire new staff to help you out. While there are specific people that are best for specific things, don’t get hung up on trying to find them through the hiring process, because you might not have enough money to hire them or upgrade their level to make them more beneficial.

Even those that aren’t a go-to staff member can be good in the beginning, just pay attention to their stats in the details section, which I’ll get into in a bit. As is procedure, you’ll have to wait a day to get any applications.

Once again when you enter the water, a dolphin is seeking your help. This time the pink dolphin is stuck in a net attached to a boat, and you’ll need to cut it apart from the boat that’s going to start moving at a certain point. It’s a bit nerve-wrecking because you do have to dodge bullets while freeing the pink dolphin and at a certain point, they begin to drive away while pulling the dolphin with them.

Still, it’s fairly easy to get the dolphin free before they take off with it.

I’m actually curious to know what happens if they do get away with the dolphin, if that’s even possible. Because once you set it free you get another item. But if you don’t free it, what happens then? The dolphins do appear again when you do free it, but do you miss the chance when you don’t free it? Or does it somehow escape the pirates’ clutches and come back anyway?

I’ve honestly no idea.

When you return to the restaurant this time, there’s an applicant to the flyer you sent out. You might or might not get lucky with this one, I don’t know if it’s the same person each time for your first staff member, but as far as the stats go, you’ve got Cooking, Serving, Procure, and Appeal.

Cooking is needed to be high if you’re going to place the person in the kitchen with Bancho. It’s just how fast they can cook things next to him and how quickly customer orders get completed. Usually you’ll want their skills to either be Cooking+ and Cooking++ but there are also other skills that are useful, such as a chance to create an extra dish, I believe.

Serving needs to be higher if you’re placing the person in the dining area. Some of the better skills they provide could be higher tips, filling drink orders, cleaning tables, and so on. Anything to help you out so you don’t feel overworked when the crowds start getting on the claustrophobic side.

The higher the Procure stat is, the more ingredients and better ingredients they can find when you have them go out searching for supplies. I haven’t really been paying too close of attention to those with high procure, but they are useful when you’re running low on specific ingredients that you can only get within food crates in the ocean.

Appeal is good to have on anyone who’s in the dining area, because it’s basically how appealing they look, meaning they’ll be getting more tips from the customers, as well as a higher satisfaction rating for the Cooksta app so you can kind of level that a bit faster with its requirements.

Those are the four main stats you’re looking at, but also keep in mind the skillset the applicant will get when leveling up. They should at least help the area you’re wanting to put them in. And also as you level, some of the applicants will allow you to learn a new dish.

If you found an applicant you like but you can’t pay for them, you can leave them waiting in the applicant list until you can pay for them. It’s not like they’re going to bail, unless you do another ad.

The next day Miss Yoshie will call and talk to you about a management app on your phone that you can use to keep tracks of your sales and expenses, as well as what recipes you have and other such things. I’ll be honest and say I don’t really look at it all that often, but you’ll be able to tell what dishes you’re unable to make due to lack of ingredients.

I probably should’ve paid more attention to it and not spent a lifetime stuck in a chapter one fish-mine.

At some point in Chapter 1, I decided to rank up to Silver in the Cooksta app, so these two haughty lady and gentleman was going throughout the restaurant taste-testing things and making sure everything was up to par. At the Silver rank, I learned three new recipes, as well as unlocked a menu and cooking slot, one new serving staff, upped the wasabi mix, and additional interior points.

On day 12, you’ll receive mail about a Jellyfish Party.

You’ve got three days to get as many ingredients as you can in order to sell jellyfish dishes to your hungry customers. The best way to get 3-star jellyfish are by using the Hush Dart as well as the bonk Hammer if you’re able to come across it. If not it doesn’t really matter too much, you’ll just get less portions of them if they’re dead in your storage.

And because I was bored and had the requirements, I decided to rank up once again in the Cooksta app to Gold. The restaurant was once again probed by professionals before giving me the thumbs-up, adding four new recipes to our menu, as well as a menu slot, another kitchen staff position, more wasabi amount, and interior points.

You’d think my interior would look pretty damn good at this point, but really I’m still a basic bitch.

I’d also like to take this moment to tell you to pay attention to the cat Moma when you visit the restaurant. Just, you know, talk to it now and then, but know that it won’t be around when it’s time to serve customers.

An easily overlooked cat.

Day 15 is the day of the Jellyfish Party and holy shit, crowded doesn’t even offer a good description of what it was like for a first-time virgin hosting a food party. I had a single server and a single cook, and I had to work for my earnings. If you weren’t huffin’ and puffin’ as you sprinted left to right, then you were doing something wrong.

I helped pour the glasses, otherwise Itsuki was going to get behind on serving customers, I helped serve customers in the wrong order, but thankfully Itsuki picked up the slack, I had to refill the wasabi when it got too low, and then had to clean the tables.

I got a 4.9 rating because I didn’t clean the table off fast enough, but why the fuck would you sit there if it’s a mess, you asshole?

Aside from that I broke my net profit record with 1,400 gold.

The 17th is when you’ll get mail regarding a Yacht Party involving tuna, a fish you haven’t yet come across, and the kind of fish that will probably annoy the crap out of you until you upgrade your storage and harpoon enough for them not to be such a burden. You’ll have to wait until the afternoon to obtain a tool to catch tuna, as Cobra says.

It involves a Steel Net Sensor Trap, though you’ll only get one for the tutorial phase of catching tuna. The only way you can acquire more is from Cobra’s shop when that opens up, and it’s RNG whether it shows up on his shop on any given day. The next thing is an Underwater Drone, which will be recharged every time you do a dive. By using one of these, you don’t have to fill up your inventory with the fish.

You can also go into your iDiver app in order to purchase an upgrade for more drones.

Basically you place the sensor trap in the path of the tuna and it will go off and capture one.

Of course, if you set the sensor trap and a dinkie clownfish enters its vicinity, it’ll catch the clownfish instead of what you were aiming for. Unless you were aiming for the clownfish in which case I hope your oxygen tank depletes before you can break the surface.

Tuna fish are the honey badgers of down under. They’re not out to kill you like the sharks are, but they will mow you down if you’re in their way, and they have a lot of health. Your best bet is finding a poisoned harpoon tip to have an easier time of downing them, as they travel in a group and whenever you kill one it’s always in the middle of the stupid group, so you can’t get the fish fast enough for the other groupies to steam-roll you.

Ugh.

But they go for a pretty hefty sum on the menu so they’re worth the pain.

On the 20th is when the Yacht Party is in full effect, so you’ll want to fill the menu with all the tuna dishes you can, and maybe some other dishes for a variety. It depends on if you have enough tuna fish to handle a lot of customers or if you’ve upgraded the meals so much your dish amount is dismally low on portions.

At this point in time I’ve got two staff members working the dining area and one person helping Bancho prepare orders. I’ve leveled Itsuki enough that she’s got roller blades on her shoes and I no longer have to worry about the drinks as both workers have that skillset. My only job would be to fill the wasabi and clean the tables, which is still a workout seeing as people come and go quickly.

At the end of the party I was able to accumulate 12,000 gold, which went to a lot of upgrades for diving.

Just two days later you’ll get another mail announcing a Marlin Party.

People out on the water really throw way too many parties, can we have a moment to breathe at least?

For the marlins, Cobra has nothing to say which I thought was a little weird because he’s always saying something whenever a party comes up. I’m guessing he doesn’t saying anything because you can treat a marlin as just another fish in the sea.

This fish, is not a nice fish. It will spear you with its snout and shows absolutely no remorse. Plus, it’s aggressive toward you and either near a group of tuna that you also have to dodge, or around other aggressive fish that you have to be careful of. It’s like they surround themselves with hatred and bullies, for the most part.

I got into a fight with one while low on oxygen and managed to use an escape pod at 2 oxygen. Two! I didn’t even get any meat from the thing.

At this point, I think I realized I wasn’t able to make a whole lot of marlin dishes due to not having the proper ingredients for them, so I decided to finally progress the game and pick up the Sea People Artifact that I’ve passed by too many times already. Grabbing the artifact will initiate a scene with a giant eyeball looking at you and then swimming away. You’ll remember the tentacles at least from a previous scene above water where a boat was taken.

When you return to the boat, Dr. Bacon will be excited about the find then take off. The next day he’ll come back, so I decided to go further down into the ocean to see if I couldn’t catch some 3-star fish and happened upon a gigantic shark. I thought the thing was a great white just because it’s massive, but it turned out to be a tiger shark, which you really don’t want to come across in the water due to their bad attitudes.

The shark still has a bad attitude in Dave the Diver, but it’s also pretty freaking slow. That doesn’t mean it won’t get close enough to grab you as I’ve found out multiple times.

Up on the boat, Dr. Bacon gives us a Radar, which will help out on many occasions by pointing us to where certain things are, such as the odd wavelengths that will lead you to a blocked off area where you hear some weird voices or something. Back on the boat, Cobra mentions using a Bomb to break apart the rocks. Unfortunately the delivery ships haven’t been coming around (gee I wonder why).

Which means you get to search below water for Drone parts so Cobra can retrieve things he needs without the help of delivery ships. They can be found within Limestone Cave which is where a lot of currents are trying to push you toward spikes on the cave walls. It’s best to try to avoid the currents if you can.

Next up, Ellie will give us a call saying she needs certain shells for a research paper she’s doing.

I like the fact that everyone has my cell phone number for some reason. If anyone’s giving it out it’s Cobra, just to put me on extra work duty to bring in more money. That I’m using mind you, not him.

After you’ve got the shells, she’ll give you another call and tell you about an app called Ecowatcher. Turns out she didn’t have a research paper to write about at all, she was just using you so she could get higher research levels on a phone app. But now that you have it, you can collect a variety of things the app needs in order for you to gain research levels and acquire different items.

The 25th is the day of the Marlin Party and while I didn’t do too bad in sales, they also could’ve been higher. I just didn’t own the proper ingredients for other dish types that involved the marlin. In fact, I only had one dish that I could serve the customers who wanted marlin, which is a bit sad. Still, by the end of the day, I got 13,000 gold.

Dr. Bacon will come around once you have the bombs and we’ll soon celebrate with an explosion, but not before learning about Cobra’s shop. Now that he has the drone working he’ll sell you three items a day, but they’re randomized each day so you don’t always get the same thing. It’s worth it to always look and see what he has before a dive. You can also sell items that you don’t want or that only profit from being sold and nothing else.

Also since Dr. Bacon is really hung up on finding information about the sea people, he’s giving you an underwater camera that you’ll be able to use at certain times. I don’t think you can whip it out whenever you want. That’s what the screenshot button is for.