Vampyr Prologue is merely the start of the game Vampyr.
It’s simplistic in nature; you’ll simply begin learning things as you progress through the game.
As a side note, I started to point out where to get random items, but decided against it, since this is a semi-open world game that you may explore on your own time.
Vampyr Prologue Guide
You’ve been bit. The world’s a horrible fifty shades of grey. To escape this hellish Twilight of an atmosphere, you stagger forward, following the traces of blood spatter, following the sweet sound of a beating heart.
You approach, sinking your fangs into tender flesh, quenching your thirst, and killing someone near and dear to appease your second life.
You’ve made a terrible mistake.
They’re after you now.
These men and their rifles that spit fire and hatred toward you. You run. It’s the only choice you have. You keep running until you hop down into an alleyway and come across a dead body with a machete sticking out of it. The perfect weapon.
All right, that’s enough from a storyteller’s POV–you’ve got a weapon now, so be prepared to attack. There’s not much you can do as far as dodging. If you try it too often, you’ll probably just end up getting hurt. However, you can lock onto targets so they’re in your sights.
Head forward until you enter an area with three enemies. Two are in the background, so kill vamp-hater numero uno first. This is where you learn about the dodge, and it’s useful for avoiding gunfire at this point.
Go through the door.
Only one path to take, so kill the enemy and head through another door into an abandoned house.
Fire and Sun is a collectible on the first floor of the house, on the shelving straight ahead to the left.
Check out the photograph on the table for a flashback. Then interact with the dead woman on the floor for a memory regarding a watch.
Go upstairs and head toward the bed for a flashback and a used revolver. Look on the desk by the bed for Bloody Diary.
Interact with the bed and shoot yourself.
Should you shoot yourself or not?
It doesn’t matter how long you wait, there’s no point in delaying the inevitable. Which means, yes, to progress the story, you’ll have to fire the gun.
Talk about a dramatic end, right?
Except you’re not dead. Dead, dead, that is.
In your skill tree, you’ll acquire Autophagy. It’ll be your main way of healing yourself by using the blood you’ve accumulated. After that, you can choose one Aggressive Skill: Claws, Bloodspear, or Shadow Mist.
What are the best skills to get first?
Bloodspear is great for an alternative use to gun-play. So if you like being at a distance while killing your enemies, and want to save some of that ammo, you might give Bloodspear a try.
Claws are for those who like an aggressive up close and personal playstyle when it comes to taking out enemies. As your stamina decreases with your melee weapon attacks and dodges, you can use Claw intermittently to provide more damage. It has a fast cooldown as well.
Shadow Mist is a blood skill and a personal favorite of mine, but it can be tricky to use if an enemy moves around a lot on you, as the placement is crucial. Shadows surround the area the enemy is in and takes a moment to basically explode. Obviously, if you use Shadow Mist on an area, and the enemy moves out of it before it goes off, the enemy will take no damage.
However, it’s very effective against slower enemies or those who haven’t yet spotted you.
How do you level up?
You can level up in Vampyr by doing quests and side quests, as well as a small amount from enemy encounters.
The big chunks of XP come from citizens of the different districts in the game. The more hints you’ve unlocked on them, and the less sick they are, the more XP you’ll gain from them. Keep in mind, killing certain citizens might block you from later hint unlocks or side quests. But the game gets easier this way.
After you’ve accumulated a lot of XP, you can sleep in any safe room and you’ll automatically be taken to the skill tree.
Thus concludes the Prologue of Vampyr. Now onto Take Me To A Hospital.