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Hidden Object – Food, how well do you know your foods?
Obviously I don’t know them too well because I couldn’t figure out the looks to several. Then again, the names they give you and the images you’re looking at could be one in the same. But if there’s a lot of one of the foods and it’s something you’re looking for, odds are, that’s not it.
The entire point of this game is to find as many matches of the mentioned food as you can before the timer reaches 0.
If you click on an object that isn’t correct, the timer decreases. Unfortunately, even if you click on an object that is something you’re supposed to find, the timer won’t increase for you. It only increases by a small amount once you find everything you need to.
Even then, it’s never enough to stack up enough to get you far.
That’s not the entire point of this game, though. You can rack up the scores when you get pretty far, but the point is moot, because the game doesn’t save your previous scores. You’ll have to keep track of your own score if you want to know if you’ve surpassed yourself or not.
Not sure how they missed that mechanic.
The easy mode for Hidden Object – Food is going to be the mode you will probably get the highest score on–next to the Icon Mode mentioned next. You have a screen of very few images, so finding which one is which is the easiest thing. It also gets you oriented on some of the names of the products before you get into the more aggressive hidden object scenes.
This mode isn’t too much different from the easy one. Instead of a name for the food to find, it’ll give you the food icon. It’s a bit easier to find certain foods as sometimes the names don’t fit the image. Or you’re looking at the wrong image for the food name.
Medium mode starts off with more objects on the screen and a little less time to find things. So…the middle-ground for Easy and Hard.
Eventually, hard mode gets to be like finding a strand of angel hair inside a pool of spaghetti. What’s worse than dropping you into a screen that’s already full of food for your mouth-watering pleasure?
You don’t get much time to work with.
You know, some of these foods are easier to find than others, even in the more packed images. Of course, some colors are a bit more rare mixed in with other colors, like blue–which are the items I found a lot easier than others.
It makes you wonder if you’re colorblind when it comes to specific colors.
Then again, if you’re looking for a green object, there are a lot more green foods to sift through with your eyes in order to find the one thing you’re looking for, so maybe we’re not all colorblind. Crap’s just hard to find.
Something else–I really like the food icons, but looking at graphics like this, it makes you wonder if they bought pre-made images instead of drawing their own. There’s only so many ways you can draw an apple and bananas, after all. Plus, if you look closer, it seems like some of the artwork doesn’t match up with other pieces.
If these aren’t bought graphics, then why choose more than one artist with different styles to draw a certain number of objects that’ll only repeat themselves on the screen?
The soundtrack really doesn’t change, and that’s disappointing. Between four different modes to choose from, I feel there should at least be something that makes it becomes intense of more relaxed.
Then again, when you’re nearing defeat, the game itself is all the same.
It’s fun the first handful of times you play each mode, but without enough time, and without the capability of the game actually saving your scores, it becomes monotonous and boring. You can only get so far before it’s just too much to look at for one or three pieces of food.