Chapter III – Retribution is the third part of a walkthrough for the game A Plague Tale: Innocence, following Chapter II – The Strangers.

III – Retribution Guide

Explore the church

Up ahead to the right there are candles that Hugo will mention. He’ll light a candle for mummy and daddy, which is a nice thought, even though he doesn’t understand what happened back at home. Keep going up to the front of the church where the podium is. Amicia can interact with it.

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Turn right and there’s a Rosary by the candles as a collectible.

Head back to where the ladder and broken window were and leave the inside of the church.

You’ll speak with a man down toward the bottom who wants you to leave. Go around the top-side and enter a different section of the church, following the layout downward. Once you’re in the small graveyard area, Hugo will run to a flower, which is a Carnation collectible.

Head through the hallway on the opposite end of the church and you’ll come across the man outside again where a cutscene starts.

Follow the priest

Do exactly as the game requests and follow the man where he leads you to another cutscene.

Escape the rats

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Walk straight ahead to go downstairs through the hall. Set the torch on the stand and hop over the barrier. You’ll find a basket of stick on the left and a torch on the right. Light a stick and go through the hall, dropping the torch when you start up the steps.

Reach the entrance to the crypt

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At the top, the rats are blocking the main hall, so jump over the barrier on the right. Slingshot the hanging fire pit down and progress through the doorway at the end. Climb the ladder on the left.

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Slingshot a part of the chain on the hanging fire pit and it’ll start swinging. Climb back down the ladder and follow the light of the fire, but before you get to the other end, go into the area on the right where you’ll find the Brew collectible.

Keep going the way you were. At the top of the stairs is a crafting table.

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Inside the room there are two chunks of hanging meat. Drop them with your sling.

Go forward until you’re in another room with a bunch of tables. Jump on the first table and start walking across them until the end. There’s a hanging sack of meat you can slingshot down.

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Go toward the gated off section and lift the beam for Hugo to crawl under. You’ll need to stay near him in the light until you’re at the end where he hands you the torch. Set the torch on the holder behind you and jump over the barricade.

Hugo will start yelling at some point, and when you get to the bottom of the steps, grab a stick on the right and light it.

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Crawl forward and light the fire pit. Hugo is up top. Slingshot the two hanging fire pits. Grab a stick and at the second fire, light it to ignite the third pit. Grab a stick and light it at the third pit, then travel to the pit Hugo knocked down and light it up.

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At the top of the ladder is a collectible: Crusader Tabard.

Back to the first fire pit. Light a stick and go through the hall and out the door. There’s a crafting table for you to use. Hop over the barrier.

Leave the monastery

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Grab a torch and light it, then move forward to light the fire pit. Grab another stick, light it, and make your way through the hall of grossness to a second fire pit to light.

Exit left side, but run as fast as you can.