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Hello everyone and welcome to a pros and
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cons of the video game by sweet Carol on
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not now mom I'm gaming. These are short
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videos featuring gameplay clips or
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screenshots so as not to show too much
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in the spoiler department. Links to this
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review are in the description below. Let
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Pros doesn't handhold. I commend the
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game for not going down the handholding
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route and giving hints on what you need
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to do. It's not difficult to beat the
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game, I wouldn't say, but there are
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areas where you'll just end up doing the
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wrong thing constantly and become
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agitated enough that you might want to
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look up what you're supposed to do. That
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was the case with me regarding the
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plant. It's not terribly wide in its
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areas to search for clues on what you
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need to do. So, if you've collected
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everything and there's nothing more to
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interact with, it might just be
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something you missed in your inventory.
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specifically something you probably need
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to combine, which is something that can
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be easily overlooked in the game within
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the first half, I'd say.
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Emotional. Despite all the moments this
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game triggered my misery of not being
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able to get through a place and the
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anger of the constant back and forth
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clock sequence, I'll be darned if it
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didn't do a good job with that ending. I
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was not expecting to get even remotely
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emotional regarding what might have
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happened, but they managed to prove me
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wrong. That's right, Kade does get
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emotional. just not terribly weepy. More
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of a lips pressed together frowny face
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because nobody wants to face her
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emotions head on even alone. But yeah,
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if you can make it to the end, I think
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it's worth it. Everything in between,
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well, that all generates a different mix
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of emotions that we won't talk about
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Relaxing dance sequences. At first, I
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was going to complain that they were too
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slow while doing them in game. And don't
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get me wrong, they are rather on the
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slow side. And I still managed to get
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the last sequence wrong, but looking
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back on those portions, they were
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probably the most relaxing parts of the
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game. You can just lean back and chill
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for a little while, pressing the
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appropriate buttons or not, until it's
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over and you do it a second time. Then
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the relaxation session is over and it's
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off into survival horror once again.
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Handdrawn and animated.
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Well, I couldn't keep this out of the
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pros, even if I tried, because this is
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what people want for the most part. And
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it's not often that we come across early
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style animated games that remind us of
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old school Disney shows and the like. I
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think this is what pulled me in the most
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because it reminded me of the other
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games I played like Behind the Frame and
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Forgotten Anne and even Fetch.
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Though it's not quite like Fetch. It
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just makes me think of that game. Cons:
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hard time knowing what to do. I noticed
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on the Steam discussions that a lot of
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people were mentioning getting
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softlocked on various chapters, and I
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actually thought that might have
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happened to me at one point because the
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game kept telling me to do something
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when I'd already done it. Turns out I
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needed to do something entirely
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different than what the game kept
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suggesting, which is a bit of an
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annoyance. I've been trying to figure
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out a way to do this one thing that I've
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already done, going back and forth in
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time over and over again. and you're
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telling me I'd already done the right
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thing, which I knew I had, and I need to
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move on to the next step. Come on.
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Gameplay is clunky. Others have said it,
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and I'd have to agree. Some things are
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smooth, like the transitions between
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characters and even the shape-shifting
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aspect, but some stuff just feels off as
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you play it. I think for me, it's that
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sometimes the characters just didn't
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want to move when I wanted them to move
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after first going through a doorway or
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in a chase sequence. The climbing and
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jumping on things aspect really ruins a
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If you're the rabbit, you hope to jump
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on top of something and over, but if you
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do it wrong, you're going to jump onto
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the side of the thing and not make it
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over because the next jump will take you
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Also, sometimes the game forces you into
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an al cove to hide, which is confusing
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because for the most part, you're the
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one pressing the button to hide in the
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first place. Meaning, if it does it for
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you and you press a button, you're going
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to pop out and get caught. super
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annoying on the game sound.
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And that's the end of a pros and cons
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review of By Sweet Carol. Thanks for
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watching everyone, and don't get in too
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much trouble when you say, "Not now,