Let's Talk How We Know We're Alive (Playthrough Review)
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Jun 29, 2025
Well I planned on getting this podcast out earlier than I had but...it didn't happen. But at least I did finally complete it! I hope you enjoy my review of the game How We Know We're Alive. I also hope you enjoyed your Thanksgiving. ---------------------------- We're on Spotify: Not Now Mom, I'm Gaming Our website: tgexp.com Feel free to e-mail us: podcast (at) tgexp.com
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0:00
[Music] hello everyone and welcome to the second episode of not now Mom I'm
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[Music]
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gaming it is a few days past Thanksgiving I hope you guys all had a
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good one with a bunch of turkey to eat we had a pretty big meal cooked by my mom and some by my sister-in-law we had
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turkey gravy mashed potatoes of course some filling rolls and some other little
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odds and ends we had a bunch of dessert like good grief after we ate we all played a game card game called 5sec Rule
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there's a a little tube that's supposed to be the timer has little midle balls
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rolling down for 5 seconds turns out we just dismissed the 5 Seconds people just
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weren't very good at answering things in 5 seconds it's more like 50 seconds 50c
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rule is what it's called now instead of 5c I had a couple days off work and I know I'm a little bit late on this
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podcast probably like a lot of bit late on this podcast if I'm trying to stick to a timeline which I try not to stick
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to a timeline cuz I suck at sticking to timelines oh obviously but I was trying to figure out which direction I wanted
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to go with this podcast I didn't really want to do gaming news gaming updates
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like what's coming up best sellers stuff like that there's a whole bunch of other
1:44
YouTube channels and podcasts and websites that do that so much better than I do plus I feel like that's too
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much for me to keep up as a single person I started watching some of these YouTube channels where people 100% a
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game and it's just kind of them going through the game talking about what they were doing and what's going on and I
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kind of like that idea as a podcast I can kind of vocalize it for listening
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only as well as place it on YouTube for something to watch but I didn't really just want to go about doing it that way
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I want to do mix in reviews as well so I decided to maybe do a review type of
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podcast or video games where I try to 100% a game and also talk about the pros
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and cons as you go throughout it and I will say what's cut me busy so far is playing my time at
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Sandrock oh my God I have 40 plus hours
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of recorded videos and I'm not even know with the first year so I'm probably going to separate that into a multiple
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podcasts thank you already as of this moment i' taken 8 hours and cut it all
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down to 40 minutes and I'm not even done with the first month yet oh my God but I
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had to start getting some of these videos is off my hard drive cuz it's like it's filling it up completely but
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for now for this podcast for this episode I wanted to check out the game
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how we know we're alive how we know we're alive is developed by monan
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Studios it is classified as a walking simulator which kind of fits in with
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what we were talking about in the first episode of my podcast talking about some of the genres I like and walking
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simulator is definitely one of them I kind of did want to touch more base on them the about section says how we know
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we're alive is an award-winning hourlong Melancholy pointand click narrative mystery set in the Bible Belt of Sweden
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from Sweden with love welcome to Hera a small industrial town in the Bible Belt
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of the midn North of Sweden you play a Sarah an aspiring writer who after
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having been away for 10 years returns home in order to investigate the tragic fate of her EST stranged best friend the
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days grow short quickly this far up north and the rain never seems to let up Hara forever lovingly crafted and richly
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animated explore The Melancholy atmosphere of a small town that time seemingly forgot meet old friends and
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enemies and piece together the mystery of what happened after your friendship tragically fell apart as in life what
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you say will impact things in Hidden ways and not everything may be as it seems who is telling who truth and can
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you know the difference I'm not very good at mysteries like I really like them but I'm just I'm not good at them
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and I don't know if I was saying the town's name right and I apologize if I didn't it does have a symbol over the
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first a so now I have written a review for this game so I'll probably read be
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reading Off Script instead of just freeballing it cuz I'm a lot better with
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wanting to say things if I read them than if I just like try to get my thoughts together together cuz then I
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miss out on stuff that I wanted to say before but forgot about saying and in saying that I apologize if I sound a bit
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more robotic and less you know loose with my words usually if I'm reading
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from a script I have a certain way reading it that's kind of like not in
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the Casual way of talking it sometimes sounds like I'm reading from something that's that's basically it but now you
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know why if it does sound like that so without further Ado let's go ahead and get into the review of how we know we're
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alive and for those listening on the podcast there will be a YouTube video
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with visuals of the game as I review it also this game does touch base on the
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themes of alcoholism and suicide how we know we're
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alive is a beautiful emotional narrative about a friend's death and us trying to piece together how it might have
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happened as with every self-d detective Hunt For answers there are Mis with Clues and wrong outcomes but in the end
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we get our answers it's extremely well written aside from a few misspellings
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mind you and touches based on a possible suicide outcome in a religious homophobic town in
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Sweden the soundtrack is melancholic and is blessed by the ASMR pattering of rain
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as well as some other Sounds here and there such as birds chirping depending on the scenes you go through there is no
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voice acting the dialogue is announced by little blips at the character speaking kind of like how Beacon Pines
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does but I'm not sure if each character has their own tone to the sound of their words speaking of characters we play as
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someone named Sarah who's come back to re former town after having moved to Stockholm some time back the game starts
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off with our friend Maria texting us while on a bus though it's not her that's on the bus texting us while we're
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at our office job it's more of a memory of her Tex T in us while we're on the bus heading to our former
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Hometown I'm not too sure if the constant flow of text are coming one after another on the same day or if
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they're spaced out over several days I want to say time passes between each text pass between the two of us because
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otherwise Maria seems awfully needy and attention hungry like she's got nothing better to do than strike up a
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conversation with a friend that's left her behind and sometimes people are like that we'll have our moments the
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conversation basically ends with Maria wanting to talk to Sarah about something important the lines she writes to Sarah
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are Sarah there's something I want to talk to you about can you call me as soon as you
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can ASAP when you get this if that's okay it's really important
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X to which we reply so sorry I missed this I'm stuck
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at the office and probably will be all weekend frowny
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face next week will be better I hope this is the first bit of information that may be a red flag for some there
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are some things to take notice of when we step off the bus first off it's
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raining nothing good ever happens when it rains next Sarah mentions to the town
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that it's not that great to see it and if you Tred to turn back around to the bus Sarah says as much I'd like to leave
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I have to get into town so obviously she's not a big fan of where she is
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right now as we walk through town we pass by several buildings that hold memories that maybe aren't great enough
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to have kept us here in the first place the first place is a petrol station long live the petrol station
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Sarah says the only place in town we could trick someone into selling us of beer when we were under
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18 piss week 3.5% beer M beer all the same it's not quite a bad
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memory here it's kind of interesting maybe going through the town that you
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lived in you look at certain places especially if you move out just returning and looking at certain places
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memories just spark maybe they're good maybe they're bad maybe they're like nothing to really bad an eye at but it's
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interesting to get a look into someone's life the second place we come across is Verona Pizza where Mar ordered something
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like pineapple and barbecue sauce and though Sarah would never admit it she actually thought it was kind of
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delicious you know once upon a time I would not eat sushi at all cuz I just
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whenever I thought of sushi I thought of fish and I just don't like fish but then
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a friend of mine like told me to eat a piece of a sushi and when I did I was like oh my God why is this amazing but I
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didn't want want to admit that I liked it so I can't eat sushi with uh fish in
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it it's just it's too bland to me and I don't like anything fried or with
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something called crunch on it I don't like the texture at the local sushi
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place that I usually order from I always get the volcano roll it's so good I know
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volcano rolls are all made differently in a bunch of different places though so I kind of had to watch how they make it
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like look at the image of it it's like hit or miss whether I eat different
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volcano rolls at other places but in regards to Pizzeria Verona and game it
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seems to be one of the places that they always went to post exams fun fact when I worked at one of
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my jobs my go-to place when I left for the day with Starbucks I'd go there and enjoy my grande hot chocolate and sit in
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there there for hours at a time reading or writing something it got to the point that the staff knew what I wanted when I
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came in that honestly happened with a lot of other places too such as the ice
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cream shop pizza place borders Cafe when borders would actually open God that was
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so long ago I miss it there was a coffee shop where someone worked and I knew him
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from the days when my babysitter would babysit me so that was kind of funny but
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whenever he saw me walking up to the doors he'd automatically make whatever drink it was that I ordered I think
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Chocolate Monkey I just sitting there for an hour or two writing or reading
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those were the days why I knew how to relax I don't think I know how to relax anymore continuing through the game we
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come across a blue house who someone named sinvin used to live in I guess who
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was very into drones there's there's also a blue car out front that looks like Sarah's first
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boyfriend drove I don't know what I would do if I moved back into a town and
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just ran into my first boyfriend I think I would bolt when we approach a greenhouse Sarah
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says the only house I ever persuade Maria to throw an egg at on Halloween she put a written apology
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through the door the next day bless her personally
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I've never egged a house or a car or anything like that however for some
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reason don't ask me why cuz I had no idea we were kids me and my cousin when
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it was Easter would have cadburry eggs which neither one of us ate I don't
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think and we'd have just a few of them and go around the block slamming them into the ground and
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breaking them of course just splattering them I don't know why I don't know why
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we did it or how it even like started but it was a thing for a while maybe
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something about Cadbury eggs made us aggressive but at least it's better than like store-bought eggs right give me
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some leeway here right the next house Sarah comes across is Maria's parents
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house where stated that doesn't look like anybody's in and the curtains are the same how
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often do you change curtains though I mean really and the fact this place always had kind of a Sinister Vibe it
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looks like it's gotten worse I don't see how the house would have a Sinister Vibe
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honestly just by looking at it I guess it could like kind of creepy with the lights off and the curtain colors and
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some of the objects seen through the windows but I think the Sinister is more from the folks being religious and Sarah
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being averse to the path that everyone in town took not to mention that I think
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the game references for is being a lesbian who took an interest in Maria so I highly doubt Maria's parents were very
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welcoming another building is system bulette the important alcohol Vault
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closed on a Sunday of course uh Maria's sister agreed to buy them wine the
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cheapest Rosé and Mar ended up getting sick like immediately and that might be
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a critical fact worth noting for a future scenario when we start piecing
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things together there's a park bench where Maria knocked her front tooth it
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says knocked her front tooth chips I guess she just chipped her tooth I remember visiting friends in Washington
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state and getting a cheeseburger for McDonald's and that cheeseburger broke
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one of my teeth in the back so I don't know what y'all [ __ ]
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feed your livestock but make them a bit more edible right and less painful
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actually wasn't even painful it just freaked me the hell out mainly because I was out of town and a freaking cheeseburger just [ __ ] my teeth anyway
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here it is the moment we've all been waiting for we've passed by an empty bus
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stop an empty gas station a restaurant several buildings a liquor store and now
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we're meeting Elsa a flower Peddler who just happens to prove that this town is
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not a ghost of a place that we once lived there is in fact human life sure
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it's just one woman trying to sell flowers outside in the rain but I mean
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what else is there do in a small town with hardly anyone in it right it's here that we get a timeline for how long Maria has been gone from this town 10
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years it's also the first area where you'll get a multiple choice answer you
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can choose one or the other as to the questions she asks and although the game
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says that there are changes as to what
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happens in the game regarding your choices I'm not really sure if there's
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really huge play on changes I know at the very end when you're speaking to Sarah's sister and you can choose from
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several different answers that each one of those answers
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elicits a different response to you but I don't know if these smaller choices
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during the game play before you reach the end actually does much as far as
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change goes maybe it does I tried tinkering around with the different choices with a second playthrough it
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just it doesn't really seem like it to me unless they meant that the dialogue after your choice changes depending on
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the choice you make which is kind of obvious I was hoping they meant that it tweaked the story line as a whole
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depending on several of your answers to Res res of town in which case I didn't see that happening also it's been one
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year to date since something happened I'm sure at this point you can guess what might have happened we're buying
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flowers and we're in a hurry and not wanting to talk about something another
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building we cross is an a which I don't know about elsewhere but I do know we
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have an IGA grocery store around here quite frankly I'm still surprised they're even around as it's one of those
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really old grocery stores that seems to survived over the years when you doubted it would although if I see to play on IG
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I don't think it would be a place for people to hang out run into each other in a small town yes hang out probably
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not next we come across a truck with yousef's fruit on it I I assume it's
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called ysf instead of Joseph uh one of the more creepier people in town who's
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apparently ancient by now so shout out to all you creepy old people I kind of
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like how the the game is kind of mentioning people that we hope we don't
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see and then there's the people that we do see and talk to that we remember cuz with a longer game you would want to
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come across the people that are talked about but for a short game this works as
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we keep walking we come across Pub DEET which was originally named parad deset
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however the sign broke so they just decided to rename the pub instead of
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fixing the sign I feel like that's a little bit lazy but maybe there's just nobody in town that knows how to fix it
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or they just don't have the money to fix it which actually kind of says a lot about the town so Sarah also can't help
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but remember uh the song Take a Walk on the Wild Side as well as karaoke now I
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have never been into a bar where there has been karaoke going on thank God and
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if I have been to a place where karaoke's going on again thank God my
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brain has blocked it out I think there was times when my friends or someone
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just I knew wanted me to go with them to karaoke or something like that I'm just like hell no I know I can't sing I
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refuse to make a fool out of myself even if I have drank some I did however go to
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a strip club where my friend got spanked on stage for his birthday and it's only a little bit awkward going from talking
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about a strip Club to going up to a police station and game I guess one could follow the other right she doesn't
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really say much about the police station a little mention of a bad dreams regarding it so I was naturally going to
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say maybe it was the Troublemaker in her regarding the town that would cause bad
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dreams the police station but looking back the bad dreams come from the cops
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like telling her what happened so of course he would have bad dreams regarding the police station at least
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that's how I see it and of course since this place was mentioned to be uh religious with religious folk there is
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the church Sarah says I have a vivid memory of sitting in the pews for
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graduation and promising myself it would be the last of the hundreds of hours I spent in here we'd really been looking
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forward to it and that just goes to show maybe how much the both of them wanted to get out of town though it seems like
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the only one who made it out was Sarah and then there's the mention of
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everybody being in there on a Sunday cuz apparently it's Sunday in game I don't know if it was stated before but that
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would definitely make sense why there's nobody out and about plus if it is the anniversary of Maria's death then
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everybody would be in church like grieving I guess it's been so long since
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I last went to church I remember when I did go with my parents I would always have a handheld game so like a Game Boy
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a Game Boy Color something along those lines cuz it's pretty far back back I would just I would go out of my mind if
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I just had to sit in the pews for the entire Church sermon and not do anything
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I had to have something in my hands even now if I leave the house and like go somewhere I have to have something in my
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hands whether it's a book whether it's like a portable game a notebook something even if I know I'm not going
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to use it one of the final places at the end of town is the cemetery and Sarah
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says I always found it strange that the only beautiful place in town was a one full of dead people and that makes sense
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because a lot of people care about their dad their relatives their uh children
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grandparents they like to keep their memory intact so they usually keep flowers around them maybe little things
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that matter to them so yeah it makes sense that a cemetery would be a beautiful place I still think they're
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creepy places though quite honestly but the first grapestone we see is a fancy one and it belonged to the owners who
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founded this [ __ ] hole absolutely zero respect there thank you Sarah next up is
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our grandparents that we didn't get flowers for and I don't really know what that means for our kind of relationship
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we had like was that an accident that we just overlooked them because we wanted
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flowers for Maria or were they kind of on our [ __ ] list too now Maria's Tombstone is lit up with candles and I
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can't really understand how that work given the fact that it's raining and they're defying the Water by remaining lit unless they're those fake candles
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that need an outlet in order to turn on that doesn't work either I get it it's a
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video game I'm looking too far into it but it's just really weird all right her graestone reads Maria Berg 1992 to
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2019 there's also a verse on her gravestone that reads and there are still so many paths I haven't Trot in a
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verse that isn't familiar with Sarah but I don't feel like it's all all that odd considering there are a ton of verses
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out there that people will cling on to for different reasons and because of the fact that Maria died at the age of 27 I
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think the vers is rather spun on at this point Sarah doesn't really know what to do which is natural nobody really knows
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what they want to do when they come from a cherished one in a grave but for now she wants to speak to Maria Without
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Really knowing what to say one of my ordeals was speaking a sary's idea that there are too many ears listening in on
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a personal one-sided conversation sure everyone's deceased but also you're still in a public place
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with a ton of people who just happen to be 6 feet under to Maria Sarah says hi
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Maria I miss you I guess it's the first thing and I'm sorry I wasn't here for the funeral at this point you have a few
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different options to choose from for your next response ranging for the Bland Excuse of it not being your fault to the
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fact that you couldn't face it which is understandable and a choice of being too wrapped up in your feelings personally I
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think not being able to face the reality of her actually no longer being here would be the best answer as far as any excuse goes in fact there have been a
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variety of family funerals that I didn't attend because I don't do well when it comes to situations of death and it's
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just too much to know that someone is laying in a box it just feels too
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impersonal unless the coffin is hand crabbed is specific to that person and who the hell does that not a lot of
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people that's who I choose my recommended answer for the game and Sarah continues with the chat including
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this piece sorry but you should have come with me oh my God since we're near
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Church Sarah you can't say [ __ ] like that you can't just tell Maria she should have gone with you and then none
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of this would have happened you'll know that for anyone who believes in fate in a set path for specific events if she
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didn't die here from whatever happened she might have died somewhere else from something else on the same day and same
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time it's really not worth dwelling on because it'll never happen due to it having already happened as for myself I
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don't really know what I'd believe as far as if I didn't do this on that day would the same thing have happened
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anyway as someone with an active imagination I do constantly think of different scenarios to events that have
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already occurred but usually it all just rots my brain and needs to be dismissed but for [ __ ] sake Sarah another
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multiple choice comes up from it not mattering now to feeling angry toward Maria to the audacity of her friend
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letting this place keep her while any of the choices are a pretty good statement to make I went with the how could you
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let this place keep you question because it seems like something Sarah would actually say in this moment at this
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point we transition into a flashback of why Maria didn't go with us this is the point in the game where things can get a
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little upsetting for people standing there in a dress I assume for the graduation event wondering if it looks
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good or not we soon decide that our outfits don't make any difference the booking of tickets to get the hell out
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of die are what matters most unfortunately Maria drops the bomb that she's
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pregnant not that that's a terrible thing even though pregnant women creep me out it's unfortunate because since
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she's pregnant with her boyfriend's jakob's child she's not leaving to stalk
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home with Sarah as they both had planned what happens next is kind of a short stiff argument about booking an
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appointment with the doctor in order to plan an abortion Maria wants the baby and declines the appointment we start in
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on how Maria's Jesus Freak parents can't just make her have a baby despite it being Maria and Jacob's plans to keep it
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looking back it's a shitty thing to get upset over even if the trip is something that's been planned long in advance
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feelings matter and just because one person has different beliefs on what a town wants doesn't mean we should
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disregard the feelings of the person we're trying to force into another situation that they don't want because
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we don't align with the same ideas of a religious town our aggression towards it boils over and we leave the room to book
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our singular at this point ticket I want to just take a moment to appreciate the emotion that was portrayed in this
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little flashback from the singular word pregnant that was said back and forth to each other multiple times as if to let
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it sink through then Sarah's frantic okay okay we can do with this we just go ahead and take care of it this way but
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before the pregnancy word drop happened we as a viewer knew something was up with Maria due to her stilted responses
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as well as the way she turned her head away when she answered questions and then Maria slates over when we walk
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out making her hair fall forward this isn't a game with a lot of graphical details to it it's a pretty simplistic
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looking pixel game so the fact that they're able to make little gestures like that and have it look naturally
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suspicious is so satisfying when it comes to connecting with characters as we come out of the flashback we
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mentioned the last text Maria sent us which was stated at the beginning of the game and how we can't seem to get over
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it I'm on our level honestly if someone sent me a hey can we talk text and it ended up dying afterwards i' go out of
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my mind wondering what they wanted to talk about we also mentioned that it doesn't make sense for Maria to be at on that road whatever that means eventually
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we see Lena who's come to pay respects to her little sister it's not a very happy reunion between two people and you
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can kind of feel the ey that Lena has toward us since we cared so much for Maria but didn't even show up at funeral
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also we state that we didn't expect to see her which is an atrocious statement to make considering it's an Maria's
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death and we're standing beside her tombstone that statement leads to a conversational choice of I didn't mean
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it like that two I wasn't expecting anyone out in the rain two you know
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that's not what I meant I kind of feel like two of those responses are exactly the same but I guess they can be
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conveyed in different ways depending on how you say them so I'll let that slide just this once the rain choice is kind
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of a dumb excuse and so I tried to be the nice one and chose the first option that just seemed less irritable
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the conversation borders on passive aggressive Lena kind of just rubs in her face that Maria missed us and isn't it
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just a shame that life gets so busy you can't even check in on your friends like
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damn girl I get it I'm a piece of [ __ ] the rest of the conversation story feels like filler content but probably
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isn't as some of it is important to take note of we do ask if she keeps in contact with Maria's son and I guess
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husband I don't really know and I'm not sure if the game mentions it but I would think with it being a religious town
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they had to have gotten married before Maria had her son there's a multiple choice regarding your husband's name and
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you better [ __ ] get it right otherwise I can't imagine the amount of hatred Lena will give you I didn't want
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to put it to the test so I chose yob yes I'm a coward confirmed she states she's
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been helping with the son and it's a terrible age to lose a parent thank you ma'am can I have an elaborating
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observation from you she ask what's kept us busy and another Choice comes up for copywriting and charge a copy at our
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firm or writing I didn't really see how any of those could have been the wrong
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answer or how they might have changed the next response I don't think Lena really gave
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a damn either way so we asked about the line of Maria Stone apparently Maria wrote poems and that line came from a
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terior one we learned she didn't give up writing turned her room into a study and it wasn't someone named gunnels right
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group we ask what else she'd been up to and Lena responds with mothering and church to which another multiple choice
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response gives us the options of I didn't know she was religious to I'm a
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little surprised by that to when did the god bother us get her I'm sorry but the
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third response made me laugh just by how much of it is such a [ __ ] statement I
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decided to respond with surprise to which Lena responded with I dare say
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there are lots of things you don't know about what Maria's life was like here after you left and on that note we
31:03
decided it was time to no longer provoke the hissing cat with words sharper than its claws we went ahead and walked away
31:09
and decided it was time to solve the mystery of how Maria died this is where the game is really good at steering you
31:16
to a specific conclusion but the ending kind of slap you in the face for assuming everything we're also kind of
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going to speed things up here and skip a lot of filler content because you really should take the time to play the game as
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it's really good for sh for uh how short it is we meet gunnel at the supermarket
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who was the leader of the writing group Maria was in here we learned that Maria wrote about death a lot at the police
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station we speak with Sten Nelson who was first officer at the scene where Maria died she was on the Main Road
31:46
South to Stockholm where we had moved to for some reason she went off the road and over the cliff in her room we find a
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receipt for two bottles of vodka it's noted that she hated did vodka so the fact that she bought some is another red
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flag you could say along with her dark writing fun fact back when I used to
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write almost every day it would always somehow feature some kind of abuse or a death as happened in a book I never
32:13
finished in fact the main character was periodically harassed by visions of his dead abusive drunk of a father while
32:20
searching for his child that was no longer among the living another line from a story I never wrote was of
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vampire children singing a song but below a man who was hung and being drained of blood it went a little like
32:31
this Drip Drop blood won't clot how many trips till their last drop and then they
32:38
start counting as if they were jump roping or something just because we read and write drug things doesn't mean
32:44
there's something wrong but I'll admit I am a little [ __ ] twisted all right so back downstairs we talked to yob who
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mentions that Maria got two tickets to a hockey game for a Father's son thing the
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night she died next we returned to Elsa for her to say that she saw Maria coming
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out of the store being all sneaky with bags of alcohol Phillip who used to be our teacher is outside the pub and
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mentions that they were all at Maria's house the night she died she invited them all over and then Sten shows up
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with the news after adding all this information up I'm sure you've come up with the same conclusion that Sarah has
33:24
regarding her friend's death and when you go back to the cemetery and speak with her sister you've got two options
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as far as what you want to say one is the mild version of an ending while the others met with hostility either way the
33:40
very end of the game is the same you walk out of town and sit on the same car you and Maria sat on while contemplating
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your future of leaving the town behind I won't go into what you say to Lena nor what she says to you either way but it's
33:54
easy to believe that Maria might have committed suicide at the this point let's go through the details first off
34:00
she wrote about death a lot a lot of people think that if someone writes about depressing things or writes about
34:05
death and violence and abuse that there's something going on behind closed doors and that's just not always the
34:11
case I grew up with a family that loves me and I wrote about death in one way or another all the time sure there were
34:18
times I was depressed when I wrote but really it's all about the ideas that came to me and the genres that I enjoyed
34:24
just because I wrote about a man who branded his son's orange lit cigarettes doesn't mean it's ever happened to me
34:30
sometimes people just write to vent just to get something out of their head that they've been holding on to for too long
34:36
some people just write about [ __ ] up [ __ ] you know have you read any of Richard Layman's books or ja conrath
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good Lord second she bought two bottles of vodka this felt a little odd to me
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because while I'm not an avid Drinker myself I don't think it would take two bottles of vodka to get [ __ ] up I
34:56
think it would only take one and maybe not even a full one which meant getting two had another meaning to it not for
35:03
someone to find one bottle and one fool if she did have plans to go kill herself because again that wouldn't make much
35:09
sense an empty bottle is a lot more telling than a full one and since the road she was on goes to Stockholm where
35:16
Sarah was then I can only assume it was for the both of us but that still leaves
35:22
the question of why at this point especially since she used to not like like vodka in the past but you have to
35:30
also remember that people do change and I think that goes the same with what people like and dislike and tolerate
35:36
maybe if we liked vodka then she would be getting one for both of us but it's never stated by Sarah her own taste on
35:42
the stuff the fact that she was coming out of the store stealthily with alcohol I could kind of wave off p in a town
35:48
that probably frowns on that kind of thing she might not have wanted certain people to find out especially yob as we
35:55
don't exactly know if he he'd be acceptable of that third she got two tickets for Jacob and their son to go to
36:02
a hockey game for father son bonding event this didn't really Vibe with
36:08
everyone getting together at the house did they go to the event and then get back to the house by the time everyone
36:14
was there because it would be super weird if she gave everyone instructions to be at her place at a certain time and
36:21
now the people who in the house were even there aside from that the hockey game could have been a way to get them out of here for a bit such as using that
36:28
time to buy the vodka knowing they'd be out for a while and it would be a happy event for the both of them before they
36:34
came home to a chilling outcome which is a bit barbaric if you ask me fourth
36:40
getting everyone together it's basically the perfect setup to introduce something
36:45
big to everyone at once so if someone did want to go out with a bang and not have the news spread like wildfire it'd
36:51
be perfect to get everyone you know in one area in order for the news to be delivered all at once to the people you want to get to rather than leaving a
36:59
note for someone to read and you not knowing who that someone might be or even if they'd actually get a chance to
37:04
read it before finding out about what happened in the first place to end the assumptions and place everything
37:09
together after being separated from her friend Sarah and writing about morbid things for however long Maria got ycob
37:16
and her son out for a bit while she probably bought two bottles of vodka she told everyone she wanted to know to get
37:22
together at her place probably sometime after her family got back from the event she drove out on a road that was
37:28
apparently dangerous with a cliff side that would lead to Stockholm and ended up going over ending with officer
37:35
telling everyone at the house outside looking in it all kind of makes sense
37:40
especially when you're still distraught over someone's death and really just want to know the why of it this game points out the obvious conclusions so
37:47
well while also leaving you wondering if it's really the case and while I won't get into the ending spoilers it's not
37:54
it'll still probably leave you suspicious about how it all ended but the Myster is closed by the end of the
38:01
game and you're left feeling pretty disheartened and upset over it all overall it's a damn good game for how
38:07
short it is and it's very emotional all right so that ends our
38:13
playthrough review of the game how we know we're alive did you make it through
38:18
all the way I wonder how many people did I tried to get like not long winded and
38:24
I did add my own little thoughts here and there that kind of strayed from the
38:30
script that I wrote for the review I said a lot more than I had written and I
38:35
don't really apologize for that I said what I thought about the game and I thought the game was really good
38:41
hopefully you think it's really good too regarding this review I tried not to like have a ton of spoilers I know I
38:49
went through it pretty thoroughly in the first half but toward the last portion
38:54
of the game I kind of wanted to scrape a bunch of stuff out that way if you want to play the game you can see
39:01
how things end up yourself also this recording took two days to do so despite
39:07
the fact at the beginning I said it's a few days after Thanksgiving it's even longer after Thanksgiving now after
39:13
releasing this podcast episode hey I had a lot to say hope I can kind of stick to
39:19
this kind of style when reviewing other games I know some of the games that I
39:25
play are super short so I'm not going to really have much to say on them so I wouldn't expect to see a whole bunch of
39:32
1H Hour podcast episodes they are going to vary in time but I've talked to you
39:39
guys' ear off right now I will let you go and end this episode so goodbye
39:44
everyone thanks for listening and don't get in too much trouble when you say not
39:49
now Mom I'm
39:55
gaming
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[Music]
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