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Hello everyone and welcome to a pros and
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cons of the demo for the video game an
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Abyss of Dreams on Not Now Mom, I am
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These are short videos featuring
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gameplay clips or screenshots so as not
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to show too much in the spoiler
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department. Links to this review are in
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the description below. Let the reviewing
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begin. Pros: Click to move. It was hard
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to find another pro. All right. But what
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I mean by adding a pro like click to
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move in this kind of game is that sort
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of adds a sense of dread and what you're
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going to come up against around the
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corner in a room you're about to enter
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or just up ahead in general. If you're
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unsure about what I'm talking about,
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it's the same movement as the game at
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Dead of Night, but not nearly as creepy
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when it comes to the movement. You've
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already got a place that's unsettling
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due to the sisters having either such
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strict rules or just a rule from the
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kids in avoiding certain ones. So
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knowing you're not in third or first
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person and wandering around at your own
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pace means you don't really know what
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you're up against. Then again, maybe
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it's not as creepy as I'm letting on.
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Truthfully, I'm not even sure objectives
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could have helped me out with the
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situation I was in, but it would still
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be nice to have them just to have
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everything in order for what you need to
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do, even if the objectives are in the
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menu section of the game instead of
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blatantly on the screen. But as you
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might have guessed, I wasn't able to
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finish the game due to not understanding
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what I needed to do next. Sure, there
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were things that needed done, like
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opening a chest and speaking to a boy in
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a cage. However, in order to open the
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chest, I had to do something with the
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boy, and I couldn't talk to the boy
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because a sister was in the same room.
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So, I probably needed to get her to
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leave. This was where I had no idea on
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how to go about that. I wandered
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everywhere and found nothing worth
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looking into. Perhaps objectives would
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have helped with this or maybe a hint in
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the right direction from the boy or any
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other character I could have come
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across, but it just didn't happen and I
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didn't get through the demo. Sometimes
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text wouldn't continue. I don't know
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why, unless it's because I wasn't
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clicking in the middle of the text box
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itself because for some reason there's
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something about certain visual novels
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which I wouldn't use as a label for this
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game. But they want you to click inside
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the box in order to progress the text
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instead of clicking anywhere to continue
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the novel. And it's infuriating.
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I move my mouse a lot, so it's never
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going to stay in one place, even when
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there's nothing to interact with on the
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screen. So making us click on top of the
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text just to move on to the next portion
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is dumb. We've read the text. Let us
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click anywhere to continue. Otherwise,
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we're going to spam click, wondering why
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nothing is happening and thinking the
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And that's the end of a pros and cons
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review of the demo for the video game An
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Thanks for watching everyone, and don't
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get in too much trouble when you say,
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"Not now, Mom. I am gaming.