Let's Talk Drizzlepath (Playthrough Review)
Jun 29, 2025
We're coming into our third episode here and it's with an older walking simulator called Drizzlepath. Not the prettiest game these days, but I wanted to give it a little review and shout-out. ---------------------------- We're on Spotify: Not Now Mom, I'm Gaming Our website: tgexp.com Feel free to e-mail us: podcast (at) tgexp.com
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[Music]
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hello everyone and welcome to the third
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episode of not now Mom I'm
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[Music]
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gaming all right my name is k and I will
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be your host and this episode is a
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review of drizzle path I stated before
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in the last episode episode two that I
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wanted to do kind of game reviews on
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this
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podcast and this is going to be one of
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the shorter ones because this this game
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is about I'd say 30 minutes maybe less
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depending if you wander around in it or
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just stick to the straight path and I
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don't really know how how short some of
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these podcast episodes will be cuz some
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of these games are rather short I might
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combine them into one podcast episode
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but I don't know just yet we'll see I'm
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going to try to not like take a month
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between each episode unless I'm working
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on a really long game such as my time at
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Sandrock that is such a long game I'm
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afraid the review is going to be like
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holy
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long
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oh well we'll see how it goes but for
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this episode we're talking about drizzle
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path the short blurb of this game is and
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drizzle path you were set on a journey
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to the top of the Mountain of Fire it
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aims to be an atmospheric relaxed and
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enigmatic experience drizzle bath is in
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all sense of the words a walking
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simulator as such I don't really
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understand why people hate on it for
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being exactly what the genre says it to
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be and if you don't know what what a
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walk-in simulator is well let's take a
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look at some other games of the like
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such as power wash simulator Thief
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simulator lawnmowing simulator and even
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Surgeon Simulator they all simulate a
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certain thing and so a walking simulator
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simulates
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walking You Walk and Walk and Walk and
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Walk granted walking simulators these
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days grant us a lot more than drizzle
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pass does and that's because it's meant
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to be a relaxing hike in nature up to
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the mountain tops there's nothing to
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read along the way nothing to interact
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with you just sighty as you make your
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way to your destination in mind but
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since the game is so old we're talking
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2015 here and the first game of one
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single developer it's not as pretty as
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it used to be when it first came out
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which was sort of on the precipice of
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amazing kind of hard to imagine when
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you're going back to it these days is
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there's lag to it now and not all
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resolutions are your friend and can
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cause the game to crash as I learned
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several times I had to go to the
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discussions Board of this game and
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figure out how to play it cuz it just it
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kept crashing on me I had to minimize it
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or something it was it was weird or at
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least do it in a specific resolution in
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Window mode maybe I can't remember also
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before I get further into this I
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apologize for any background noise you
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hear my parents are watching the
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football game so if you hear yelling or
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cheering and that would be them
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depending on how the game is going but
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anyway nowadays when someone says
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walking simulator you might think of the
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game death stranding which crushes this
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one in terms of environmental Beauty in
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fact a lot of the negative reviews
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compare this game to both Dear Esther
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which I haven't played as of this review
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so I can't compare it as as well as gone
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home which I have played and this game
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is vastly different from that one while
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gone home focuses on story what happened
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by reading different things in a house
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drizzle path story is
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non-existent it's a hike out in nature
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in which case a story doesn't have to
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exist it's a bad comparison despite all
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this it is a nostalgic game that
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represents the beauty of a Time long
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past when you first enter the game
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you're under water you don't have to
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worry about staying under too long and
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running out of air as this is a game
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that's more about taking everything in
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rather than struggling with something
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you might not have air funnily enough
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though you can't die while submerged
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there is fall damage and there aren't
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any invisible walls to stop you from
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walking off the edge of a cliff further
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in the game therefore despite it being a
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relaxing game there's no other way of
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dying there's always a risk of falling
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off a cliff if you're not careful
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just you know don't look down when you
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emerge from the water and start walking
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there's an unfortunate headbob mechanic
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without any proper settings that today's
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games have the headbob that occurs while
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you walk May aggravate those that get
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motion sickness or Si on headaches
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easily such as myself honestly I didn't
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find it too terrible but it's there
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while that's noticeable you might also
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notice the lack of something as you
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progress through this open World
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Wildlife where on Earth is the wildlife
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in this game when you're near water you
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might be able to see turtles lobsters
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and frogs but no fish which is probably
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the most weird about the water besides
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you being able to breathe it for an
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infinite amount of time there also
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moments you might disturb a flock of
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birds but aside from that there are no
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birds in the sky there are no rabbits no
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deer nothing I don't understand why
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considering there are dilapidated
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buildings meaning nobody's been out here
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in a long long while we should make it
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right for wildli looking scavenge for
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place to hide not so much deer but
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smaller Critters maybe maybe they
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thought they'd be too dangerous for a
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lone hiker and decide if we go adding
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them to the game that makes the most
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sense it's still really weird and lonely
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as you progress there are two things you
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won't know until you either press the
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appropriate button or get to a certain
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point which are the jump mechanic as
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well as Crouch you won't be using Crouch
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for anything specific in the game I
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personally used it when I went to
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capture a screenshot and wanted a
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certain angle jump however is a mechanic
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you'll use once toward the end of the
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path don't worry the game will tell you
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when that time comes as I said I do
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enjoy using crouch in order to get some
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nicer looking screenshots it's one of
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the things you can take advantage of
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when playing a walking simulator based
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outside nothing to interact with get
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some good shots in then make it fun
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you're outside you got scenery it's
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quiet you've got a camera in the form of
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a screenshot button so so use it the
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quietness of the game was something that
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probably annoyed me the most because the
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soundtrack When You Reach certain
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checkpoints is so nice to listen to and
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a dral path on more of it it really
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would have made the game a lot better
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even if nature doesn't include music
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unless you got headphones on which could
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be a possibility or there's a bar
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following you or something I mean
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submerging yourself with headphones on
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probably isn't ideal so B it is but I'll
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let you listen to one of the piece of
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the
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[Music]
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soundtrack
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[Music]
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along with a short burst of music
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there's also a woman narrating though
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you probably won't be able to understand
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what the woman is saying all the time as
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she has a thick accent and there were no
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subtitles added to the game the
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developer also mentioned that he
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couldn't Implement them into the game
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after its release I guess due to the
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engine they used to create it now what
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you could probably decipher what she
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said if she were talking normally you'll
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notice that she also talks and riddles a
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kind of poetic speech every time a
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checkpoint happens and only when you
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come across a checkpoint here's one of
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the sections in which she talks now that
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I've seen the Imperial waves I'd like to
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say he stayed on top and made me feel
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like a fool until the next
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morning which might as well never come
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and stop the decay of your cold blood
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[Music]
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stains could I have been lied to were
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both the gas mask and the trash can
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really
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necessary all he really wanted was the
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right female
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[Music]
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Bo we didn't need no
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competition no magic trick to dle my
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path as it will soon reach the heavens
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so your son's unextended life can be
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felt in your family cocktail
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[Music]
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[Music]
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party don't cry till the candles blow up
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your cream some
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face going back to the environment one
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of the reasons it's not as nice looking
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as some of the games is today is there's
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not a whole lot of foliage and the
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mountains in the distance aren't
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detailed they're smooth and without
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texture since do not close enough to
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actually see any texture to them I guess
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the trees are more repetitive in their
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looks and the flowers are all the same
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and small patches here and there it's
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just a whole lot of grass without a lot
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of other things to attract your
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attention aside from a single statue a
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dilapidated ruin and a few old houses
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here and there speaking of the houses
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there was one negative review that
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mentioned they weren't able to go into
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any of the houses now when you approach
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them they have Windows that you can look
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into there's not an actual window there
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but a cutout and there's nothing in
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there so how on Earth are you going to
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complain about not being able to enter
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an empty house with nothing in there
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literally nothing that has to be one of
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the stupidest complaints you could make
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I'm just saying once you get up into the
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mountains the environment becomes even
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more abandoned by nature which is
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natural because there's not much on an
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actual snow Mountain unless there's a
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body lying in your path even looking at
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where the distance isn't breathtaking in
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this game though when you progress a
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certain point up along the mountain
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there are markers with candles in them
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here and there I don't know for sure but
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I wonder if the candles are lit when
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someone has walked the path to show that
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there are people somewhere up ahead
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otherwise the lights would have burn out
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right is this an actual thing even
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further ahead the environment changes to
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a bright sunny day to dark and forbiding
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with drizzles hence the name turning
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into snow flurries the path gets thinner
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so you'll need to be a bit more careful
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as to not step over the cliff and fall
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by accident it's at this point that
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you'll be prompted to jump somewhere
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along the lines eventually you'll get to
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a small t to the very top with your
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friends it's a game that's less than an
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hour long especially we're not doing
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much by sticking to the paath and the
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start to the end and it's not the
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prettiest but it is fun to try and
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capture nice looking screenshots that
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capture the beauty of a game that was
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once so realistic looking and that marks
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the end of our drizzle path
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review it's a very short podcast episode
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there is a drizzle path remake that they
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did I believe it's called drizzle path
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Deja Vu and I could review that one on
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the end of this one but we're going to
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keep it at a short episode here so some
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interested in PE if people want to just
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listen to a review about a single game
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or if they would want multiples of them
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in an episode to make the episode longer
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keep in mind there are people listening
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to this either on Spotify which doesn't
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have a video to it as well as YouTube
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which does have a video to it so I guess
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it depends on the people who's watching
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what who's listening to what but yeah
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we'll end this episode right here so
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actually before we end it I'm really bad
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at asking you guys questions
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at the end of podcast and such if anyone
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has their own game that they've played a
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long time ago that they still kind of
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like but it just didn't age well at all
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feel free to email me that mentioned the
13:44
game uh what you like about it why it
13:46
doesn't hold up the stay and age the
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podcast email is in the description if
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you do so choose to respond and now
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we're ending the episode thank you guys
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for listening for watching and don't get
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in too much trouble when you say not now
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Mom I'm
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[Music]
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gaming
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